>_ DRY RUN
A safe dry-run of every kit. Pick an operator, cast its abilities, and watch the real outcomes resolve on the 4-second scheduler — learn the heroes before you queue.
Dr. Perla Batac was struck off for treating people who could not produce a payer, which is the only kind of person on Mercy Lane, and she has continued to do so for eleven years out of a converted laundrette. She works on a clock because she learned trauma medicine somewhere the clock was the only thing keeping anyone honest: every four minutes, look at the room, find the worst one, treat them. She does not distinguish between patients on the basis of who they work for, and has stitched people back together specifically so they could go and try to kill each other again. She calls this 'not my department'.
why the handle: A scheduled task. Her ability IS Scheduled Task — every 4th tick, the lowest ally, whether anyone asked or not.
HOW THE KIT READS
Scheduled Task IS rounds — every 4th tick, automatically, the lowest ally in her zone gets treated whether or not anybody asked. Purge is a cleanse because she carries counter-agents for corporate debilitators and knows the dosages by heart. Uptime is stimulants and a shot of confidence. Kill Signal is the part nobody expects: she will taunt a hostile onto herself and eat the hit, because a doctor who will not get between a patient and a weapon is not much of a doctor. Crontab is a field hospital running for four ticks whether or not she is conscious for all of it.
Purge (W) is a cleanse, not just a shield — hold it for the stun or silence that would otherwise kill your carry.
Every 4th game cycle, automatically heal the lowest INTEG ally in the zone for 40 INTEG.
Click a slot or press Q / W / E / R to cast — or C for the opening combo.
TALENTS
Each tier is one permanent choice. Pick a side with talent <tier> <left|right> and the other side is gone for the rest of the match — there is no respec.
+300 BW — sustain the Crontab + Purge BW drain
+250 INTEG for the front-line line support
Kill Signal (E) deals 35% more kinetic burst
Uptime (Q) cooldown reduced — keep an ally buffed more often
Purge (W) cooldown reduced — cleanse + shield allies more often
Kill Signal (E) refunds 40% of its BW — spam the taunt cheaply
Crontab (R) ultimate cooldown reduced — heal the team more often
+18 Iceance — survive enemy nukes while channeling support
Each cycle refills BW so the sandbox can't lock up. Heroes have no innate regen in a real match — your anchor, items and the regen cache are the only recovery. See Sustain.
Impact shows each ability's rank-1 base values — no armor, ice or amp, and no per-rank scaling. A feel for each kit, not a combat sim.
>_ Cron at level 1 — click an ability or press Q/W/E/R to cast.